If something isn't working, simplify your design or just start over. Its sequel, Kerbal Space Program 2, has been fully redesigned from the ground up to meet the demands of modern and next-generation space exploration, all while maintaining the monumental foundations of the first game. ago Don't forget you also got all DLC's for free too bad that won't exist with KSP2. The original Kerbal Space Program is one of the most beloved games of all time and, years after its release, it's bigger than ever before. This was only available to purchases from before the 20th of March 2013. Over the years I have found that building very simple, real-world (3-stage) rockets work extremely well in KSP. It was at some point, you had to login to the squad store and look for the button next to the download game button. Experimentation is how you will eventually reach success - my advice is start with extremely simple designs. While it is possible to download a craft that somebody else built, many here would encourage you to figure out this process on your own because that is where the magic of KSP happens - your greatest achievement is not reaching the destination, it's the process of how you got there.Īs far as your expectations, reaching the Mun is a very challenging task for the new player - it sounds like you have a firm grasp on the mechanics of landing, but constructing a craft is where you're struggling. While it is possible to download a craft that somebody else built, many here would encourage you to figure out this process on your own because that is where the magic of KSP happens - your greatest achievement is not reaching the destination, its the process of how you got there. its just all the tutorials on ship making are outdated and im not very good at making them myself. 18 hours into the game and i cant get to the mun, i know how and i can land very well.
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